TWO TORONTO-MADE VIDEOGAMES ARE REACHING FOR THE SPOTLIGHT AT E3

This is going to be an important week for two Toronto-made games, but for very different reasons. One is a big gamble for the largest studio in the city, the other a long-awaited title from one of the most highly regarded indie studios in Canada.

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Below is a long anticipated game from Toronto's Capybara Games. A dark and moody indie game, it requires players to explore, survive and figure out the strange world.

LOS ANGELES—This is going to be an important week for two Toronto-made games, but for very different reasons. One is a big gamble for the largest studio in the city, the other a long-awaited title from one of the most highly regarded indie studios in Canada.

Here is how they plan to best use their time to catch the attention of gamers during E3, North America’s largest gaming show.

STARLINK: BATTLE FOR ATLAS BY UBISOFT

The “toys-to-life” genre of videogames is not as high-flying as it was a few years ago, when the space was dominated by Skylanders, followed up by Disney Infinity and Lego Dimensions. Those latter two toy-based games aren’t being made any more, which shows how difficult it is to find success with a product that bridges the physical and the virtual worlds.

Starlink: Battle for Atlas is a new game that mixed physical toys with a video game, made by Ubisoft Toronto (UBISOFT HANDOUT)

But Ubisoft Toronto bets there’s still some life there. With Starlink: Battle for Atlas, the developer believes it has something different on its hands that sets it apart from past attempts. The space-bound action game includes toy spaceships and weaponry that fit over top of the hand-held controller; how you choose to build and arm your ship affects the gameplay onscreen.

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